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UX STRATEGY • PRODUCT DESIGN

Research. Strategy. Systems Design. AI.

I design products that help people understand and trust systems they can't fully see — from machine vision overlays to GPS-connected hardware. That's been my work for over two decades. AI just made it more interesting. (See how I'm integrating AI into my design process.)

Video_overlay.png

Machine Vision

geneva-one.jpg

Wearable

nostradamus-convergence.png

AI • AGEnts

23

YEARS EXPERIENCE

3

TECHNOLOGY COMPANIES

Multiple

PATENTS FILED/GRANTED

01

Selected Work

Case Studies

Global Trend Engine

Designer & Builder

•

Self-Initiated

•

1 week

→

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

AI Product DesignAgentic SystemsData VisualizationFuturologyPrompt Engineering

Lytx Video Overlay

Senior UX Designer

•

Lytx

•

4 months

→

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

Machine VisionUser ResearchVisual Design

Lytx Driver ID

Senior UX Designer

•

Lytx

•

3 months

→

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

System DesignUser ResearchQA TestingHardware Prototyping

Timex Ironman ONE GPS+

UX Design Lead

•

Qualcomm / Timex

•

3 years

→

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

FitnessWearablesPatentHardware UX

Tagg the Pet Tracker

UX Design & Product Management

•

Qualcomm

•

1.5 years

→

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

Mobile DesigniOSAndroidSystem DesignProduct Management

FLO TV Personal Television

UX Design Lead

•

Qualcomm / FLO TV

•

1 year

→

Designing a new product category from the ground up: live mobile television.

Ethnographic ResearchUsability TestingUX DesignSystem DesignDesign Team Management

02

Expertise

Skills

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

Journey Mapping

End-to-end experience mapping across touchpoints

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

Storytelling

Communicating design decisions to executives and cross-functional teams

Systems Thinking

Mapping connected flows and designing for scalability across surfaces

Prototyping

From low-fi click-throughs to high-fidelity AI coding

AI Fluency

Designing AI-powered experiences and using AI tools in the design process

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Claude (Design/Code)

Research synthesis, design, prototyping, and documentation

Figma

Components, variants, auto-layout, and prototyping

Sketch

Vector UI design for components and high-fidelity screens

Axure RP

High-fidelity prototyping with conditional logic

Pendo

In-app guidance, feature tracking, and user surveys

Amplitude

Funnels, retention, and feature-adoption analysis

Dovetail

Centralized research insights and customer intelligence

Atlassian (Confluence/Jira)

Confluence for design documentation; Jira for planning and cross-functional tracking

03

Background

Experience & Education

2019 - Present

Senior Product Designer

Lytx • San Diego, CA

Research and design of user experience for video-safety and AI products, and development of an AI-native design process for the Product/UX team.

Design SystemsDesign LeadershipMachine Vision AIGenerative AI

2007 - 2018

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm • San Diego, CA

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

Usability TestingPrototypingMobile DesignPatents

2003 - 2007

UI Designer

Nokia • San Diego, CA

Designed new phone features while serving as the only North American member of Nokia's global design-management team.

User TestingWireframingComponent DesignTechnical Writing

1998 - 2002

B.S. Symbolic Systems

Stanford University • Stanford, CA

Interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

HCIComputer ProgrammingNLPCognitive Science

My Résumé

Name

Daniel Rivas

current role

Senior Product Designer

Location

San Diego, CA

04

Blog

Experiments & Musings

Daily Futurology Report

October 8, 2026 at 1:38:42 AM

Model:

Opus 4.8

Forecast:

2026–2029

Cheap Minds, Costly Permission: The Constraint Moves Downstream

Here's the bet. Over 2026–2029 the thing that decides who wins stops being who has the smartest model and becomes who can actually get permission to deploy — grid interconnects, export licenses, regulatory clearances, launch slots. Intelligence becomes a commodity input. The scarce thing is the right to plug it into the physical world.


The evidence is already stacked up. Capable models run on laptops while the frontier ones hide behind access gates. US data-center demand is climbing past 300 TWh a year and the response is off-grid gas in Texas, because the grid queue is a half-decade long. China's rare-earth leverage is paused on a timer that expires November 10. CRISPR works inside the body now, so the conversation moved to the FDA. None of these are capability problems. They're all permission-and-delivery problems.


I'd watch November 10, 2026 as the first real hinge — if the rare-earth truce lapses, the "materials are the chokepoint" thesis gets tested in public, fast. After that, watch whoever first clears a grid interconnect in under two years, or lands an in-vivo editor on the market. Those are the moments the bottleneck visibly breaks, and whoever does it first sets the template everyone copies. I'd expect the winners of this stretch to look less like labs and more like operators who are good at paperwork, permitting, and supply chains. Unglamorous, but that's where the scarcity is.


Worth holding this loosely, though. "Permission is the new bottleneck" is the kind of tidy thesis that flatters whatever you already believed about regulation. The gates aren't uniform — some are genuinely protective, some are just friction that reform will clear, and I can't always tell which from here. And capability could still lurch forward hard enough to make a lot of this moot; a model good enough to design around a shortage changes the math. So: directionally I think the constraint really has moved downstream. I'm less sure how long it stays there.

Cross-Domain Synthesis

For about three years the story was "can the machine do it." That question's mostly answered now. A capable model streams off an SSD on a laptop you already own, and the price of a smart token keeps sliding. So the interesting part isn't capability anymore. It's everything standing between a capability and a thing that actually happens — the hookup, the license, the launch window, the regulatory slot. The bottleneck moved downstream, and downstream is slow and political.


You can see it in every layer. In compute, the models get cheaper while the best ones get rationed behind vetted-access gates. In energy, hyperscalers have signed almost 10 GW of nuclear and only about 2 is actually running — the reactor isn't the problem, the five-to-seven-year wait to plug into the grid is. In materials, China can turn a trace of rare-earth magnet into a permission slip, and the pause on that only runs to November. In biotech the editing chemistry works — CTX310 knocked LDL down by half and held — so the gate becomes the regulator, not the enzyme.


Same shape in the softer domains. In space, Artemis II flew people around the Moon on schedule, but the landing slipped because the hardware to actually set down isn't ready. In society, the law stopped chasing the kid making the deepfake and started leaning on the platform that hosts it. Even climate fits: the models now say the Atlantic current could slow by about half, but the clean proof doesn't arrive until 2033, so we're being asked to act on a signal before it's airtight. The capability is there. The permission to act on it lags.


The honest counter-current is that "permission is the bottleneck" can be a comfortable story for people who'd rather not build anything. Some of these gates are load-bearing — you do want a regulator between a one-shot gene edit and a waiting room. And a few of them will quietly fall: grid queues can be reformed, export truces can hold, launch cadences can surprise you. So this isn't "everything's stuck." It's that the center of gravity moved from the lab to the permitting office, and that's a different game than the one most of these fields trained for.

05

Horizon: Predictive convergence

Futurology Report — Daily

October 8, 2026 at 1:38:42 AM

AI Model:

Opus 4.8

Forecast:

2026–2029

Cheap Minds, Costly Permission: The Constraint Moves Downstream

Here's the bet. Over 2026–2029 the thing that decides who wins stops being who has the smartest model and becomes who can actually get permission to deploy — grid interconnects, export licenses, regulatory clearances, launch slots. Intelligence becomes a commodity input. The scarce thing is the right to plug it into the physical world.


The evidence is already stacked up. Capable models run on laptops while the frontier ones hide behind access gates. US data-center demand is climbing past 300 TWh a year and the response is off-grid gas in Texas, because the grid queue is a half-decade long. China's rare-earth leverage is paused on a timer that expires November 10. CRISPR works inside the body now, so the conversation moved to the FDA. None of these are capability problems. They're all permission-and-delivery problems.


I'd watch November 10, 2026 as the first real hinge — if the rare-earth truce lapses, the "materials are the chokepoint" thesis gets tested in public, fast. After that, watch whoever first clears a grid interconnect in under two years, or lands an in-vivo editor on the market. Those are the moments the bottleneck visibly breaks, and whoever does it first sets the template everyone copies. I'd expect the winners of this stretch to look less like labs and more like operators who are good at paperwork, permitting, and supply chains. Unglamorous, but that's where the scarcity is.


Worth holding this loosely, though. "Permission is the new bottleneck" is the kind of tidy thesis that flatters whatever you already believed about regulation. The gates aren't uniform — some are genuinely protective, some are just friction that reform will clear, and I can't always tell which from here. And capability could still lurch forward hard enough to make a lot of this moot; a model good enough to design around a shortage changes the math. So: directionally I think the constraint really has moved downstream. I'm less sure how long it stays there.

Signal Intensity

A domain-level score (0-100) representing the volume and momentum of frontier activity detected across the signals in that domain.

AI

92

%

Climate

71

%

BIOTECH

76

%

GEOPOLITICS

86

%

ENERGY

88

%

SOCIETY

78

%

SPACE

66

%

Cross-Domain Synthesis

For about three years the story was "can the machine do it." That question's mostly answered now. A capable model streams off an SSD on a laptop you already own, and the price of a smart token keeps sliding. So the interesting part isn't capability anymore. It's everything standing between a capability and a thing that actually happens — the hookup, the license, the launch window, the regulatory slot. The bottleneck moved downstream, and downstream is slow and political.


You can see it in every layer. In compute, the models get cheaper while the best ones get rationed behind vetted-access gates. In energy, hyperscalers have signed almost 10 GW of nuclear and only about 2 is actually running — the reactor isn't the problem, the five-to-seven-year wait to plug into the grid is. In materials, China can turn a trace of rare-earth magnet into a permission slip, and the pause on that only runs to November. In biotech the editing chemistry works — CTX310 knocked LDL down by half and held — so the gate becomes the regulator, not the enzyme.


Same shape in the softer domains. In space, Artemis II flew people around the Moon on schedule, but the landing slipped because the hardware to actually set down isn't ready. In society, the law stopped chasing the kid making the deepfake and started leaning on the platform that hosts it. Even climate fits: the models now say the Atlantic current could slow by about half, but the clean proof doesn't arrive until 2033, so we're being asked to act on a signal before it's airtight. The capability is there. The permission to act on it lags.


The honest counter-current is that "permission is the bottleneck" can be a comfortable story for people who'd rather not build anything. Some of these gates are load-bearing — you do want a regulator between a one-shot gene edit and a waiting room. And a few of them will quietly fall: grid queues can be reformed, export truces can hold, launch cadences can surprise you. So this isn't "everything's stuck." It's that the center of gravity moved from the lab to the permitting office, and that's a different game than the one most of these fields trained for.

Geopolitics

China's rare-earth controls suspended only until Nov 10 2026

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Biotech

In vivo CRISPR (CTX310) cuts LDL 52.5% at one year, no serious related events

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AI

Mistral previews a 1T-param (49B active) MoE behind a guardrailed Studio preview

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Energy

US data-center power up 12.6%/yr to 312.6 TWh (2020→2025)

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Climate

Observationally-constrained models push AMOC slowdown to ~51% by 2100

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AI

Frontier-class 180B model streams from SSD on a 32GB laptop (4-bit GGUF)

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Geopolitics

Beijing adds MP Materials and USA Rare Earth to its export-control list

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Biotech

Intellia completes Phase III enrollment, targets US filing H2 2026

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Society

Platform-liability era opens: TAKE IT DOWN (May) and EU AI Act Art. 50 (Aug 2)

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Space

Artemis II flies crewed; first landing slips to Artemis IV as Starship HLS drifts to 2028

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Energy

Texas approves 7.65 GW of off-grid power for data centers (Feb 2026)

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Biotech

First FDA-cleared partial epigenetic reprogramming trial begins dosing

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Space

China's Chang'e 7 targets the lunar south pole as Long March 10 matures

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Climate

Clean AMOC attribution waits until 2033 (29 years of RAPID data)

Hire Daniel Rivas

ABOUT ME

Design Philosophy

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

42944735170_124e75130e_z.jpg
icon-systems-before-screens.png

Systems before screens

Every interface is a surface on top of a system. Understanding the system (the data flows, the user mental models, the organizational constraints) is what separates design that scales from design that just looks good in a mockup.

icon-emoji-strategy.png

Strategy and execution, not one or the other

I connect design decisions to business outcomes. That means being in the room when strategy is set, not just when wireframes need approval. It means being able to move between the 30,000-foot view and the pixel-level detail without losing either.

icon-emoji-stakeholder-mgmt.png

Trustworthy by design

The best technology earns trust before it demands it. Whether I'm designing a safety-critical AI product or the home screen on a fitness watch, I start with the question: what does this person need to feel confident taking action?

EDUCATION

B.S. Symbolic Systems

Stanford University

Concentration in HCI

BASED IN

San Diego, CA

CURRENTLY

Senior Product Designer

Lytx

OPEN TO OPPORTUNITIES

Principal/Senior-Level Product Design Roles

In San Diego or Remote

SELECTED WORK

Case Studies

1 week

Designer & Builder

Global Trend Engine

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

tagsContainer

​

Read More
Global Trend Engine

4 months

Senior UX Designer

Lytx Video Overlay

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

tagsContainer

​

Read More
Lytx Video Overlay

3 months

Senior UX Designer

Lytx Driver ID

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

tagsContainer

​

Read More
Lytx Driver ID

3 years

UX Design Lead

Timex Ironman ONE GPS+

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

tagsContainer

​

Read More
Timex Ironman ONE GPS+

1.5 years

UX Design & Product Management

Tagg the Pet Tracker

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

tagsContainer

​

Read More
Tagg the Pet Tracker

1 year

UX Design Lead

FLO TV Personal Television

Designing a new product category from the ground up: live mobile television.

tagsContainer

​

Read More
FLO TV Personal Television

EXPERTISE

Skills

icon-emoji-search.png

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

icon-emoji-journey-mapping.png

Journey Mapping

End-to-end experience mapping across touchpoints

icon-emoji-interaction-design.png

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

icon-storytelling.png

Storytelling

Communicating design decisions to executives, stakeholders, and cross-functional teams

icon-emoji-systems-thinking.png

Systems Thinking

Mapping connected flows and designing for scalability across product surfaces

icon-emoji-prototyping.png

Prototyping

Interactive prototypes from low-fi click-throughs to high-fidelity AI coding

icon-emoji-ai-fluency.png

AI Fluency

Designing AI-powered experiences and leveraging AI tools in the design process

icon-emoji-stakeholder-mgmt.png

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Pendo_logo.png

Pendo

In-app guidance, feature tracking, and user surveys to inform design decisions

dovetail_logo.webp

Dovetail

Centralized research insights, tagged findings, and shared customer intelligence repository

Figma_logo_transparent.webp

Figma

Components, variants, auto-layout, and prototyping

claude-color.png

Claude (Design & Code)

AI-assisted research synthesis, design critique, content generation, and prototyping

amplitude_logo.png

Amplitude

Product funnels, retention curves, and feature adoption to identify usage and priorities

gong_logo.png

Gong

Customer interview repository for surfacing pain points, testing designs, and grounding decisions

sketch-icon.webp

Sketch

Vector-based UI design for components, wireframes, and high-fidelity screens

rpicon.png

Axure RP

High-fidelity interactive prototyping with conditional logic and complex flows

cursor_logo.png

Cursor

AI-assisted coding for rapid prototyping and exploring technical feasibility

BACKGROUND

Experience & Education

Senior Product Designer

Lytx · San Diego, CA 

Researched and designed user experience for video safety and AI products, and developed an AI-native design process for the UX team. 

tagsContainer

​

2019 - Present

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm · San Diego, CA 

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

tagsContainer

​

2007 - 2018

UI Designer

Nokia · San Diego, CA 

Designed new phone features while serving as the only North American member of Nokia's global design management team.

tagsContainer

​

2003 - 2007

B.S. Symbolic Systems

Completed interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

tagsContainer

​

1998 - 2002

My Résumé

A full overview of my experience, skills, and education — ready to share.

NAME

Daniel Rivas

CURRENT ROLE

Senior Product Designer

LOCATION

San Diego, CA

EXPERIENCE

23 years

BLOG

Experiments & Musings

Like

✦     Human · Machine · Intelligence     ✦     Systems before screens     ✦     Strategy & execution     ✦     Trustworthy by design     ✦ 

Design Philosophy

06

ABOUT ME

42944735170_124e75130e_z.jpg

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

The surface

The Model

Every interface is a surface on top of a system.

The screen is the visible tip. The decisions that make a product trustworthy live underneath it — in the flows, the mental models, the constraints. That's where I start.

Screen / Interface

What the user sees

User mental models & needs

01

Interaction & info architecture

02

Data flows & system states

03

Organizational constraints

04

↓ Where the design decisions live

A

Systems before screens

Every interface is a surface on top of a system. Understanding the data flows, mental models, and organizational constraints is what separates design that scales from design that just looks good in a mockup.

B

Strategy and execution

I connect design decisions to business outcomes — being in the room when strategy is set, moving between the 30,000-foot view and the pixel-level detail without losing either.

C

Trustworthy by design

The best technology earns trust before it demands it. Whether a safety-critical AI product or a fitness-watch home screen, I start with: what does this person need to feel confident taking action?

Education

B.S. Symbolic Systems

Stanford University • Concentration in HCI

Based In

San Diego, CA

Available for remote

Currently

Senior Product Designer

Lytx, Inc.

Open To

Principal / Lead / Senior roles

San Diego or remote

07

Contact

Have a project in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

Linkedin

CONTACT DETAILS

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in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

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Daniel Rivas · UX Strategy & Product Design

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