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UX STRATEGY • PRODUCT DESIGN

Research. Strategy. Systems Design. AI.

I design products that help people understand and trust systems they can't fully see — from machine vision overlays to GPS-connected hardware. That's been my work for over two decades. AI just made it more interesting. (See how I'm integrating AI into my design process.)

Video_overlay.png

Machine Vision

geneva-one.jpg

Wearable

nostradamus-convergence.png

AI • AGEnts

23

YEARS EXPERIENCE

3

TECHNOLOGY COMPANIES

Multiple

PATENTS FILED/GRANTED

01

Selected Work

Case Studies

Global Trend Engine

Designer & Builder

•

Self-Initiated

•

1 week

→

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

AI Product DesignAgentic SystemsData VisualizationFuturologyPrompt Engineering

Lytx Video Overlay

Senior UX Designer

•

Lytx

•

4 months

→

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

Machine VisionUser ResearchVisual Design

Lytx Driver ID

Senior UX Designer

•

Lytx

•

3 months

→

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

System DesignUser ResearchQA TestingHardware Prototyping

Timex Ironman ONE GPS+

UX Design Lead

•

Qualcomm / Timex

•

3 years

→

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

FitnessWearablesPatentHardware UX

Tagg the Pet Tracker

UX Design & Product Management

•

Qualcomm

•

1.5 years

→

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

Mobile DesigniOSAndroidSystem DesignProduct Management

FLO TV Personal Television

UX Design Lead

•

Qualcomm / FLO TV

•

1 year

→

Designing a new product category from the ground up: live mobile television.

Ethnographic ResearchUsability TestingUX DesignSystem DesignDesign Team Management

02

Expertise

Skills

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

Journey Mapping

End-to-end experience mapping across touchpoints

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

Storytelling

Communicating design decisions to executives and cross-functional teams

Systems Thinking

Mapping connected flows and designing for scalability across surfaces

Prototyping

From low-fi click-throughs to high-fidelity AI coding

AI Fluency

Designing AI-powered experiences and using AI tools in the design process

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Claude (Design/Code)

Research synthesis, design, prototyping, and documentation

Figma

Components, variants, auto-layout, and prototyping

Sketch

Vector UI design for components and high-fidelity screens

Axure RP

High-fidelity prototyping with conditional logic

Pendo

In-app guidance, feature tracking, and user surveys

Amplitude

Funnels, retention, and feature-adoption analysis

Dovetail

Centralized research insights and customer intelligence

Atlassian (Confluence/Jira)

Confluence for design documentation; Jira for planning and cross-functional tracking

03

Background

Experience & Education

2019 - Present

Senior Product Designer

Lytx • San Diego, CA

Research and design of user experience for video-safety and AI products, and development of an AI-native design process for the Product/UX team.

Design SystemsDesign LeadershipMachine Vision AIGenerative AI

2007 - 2018

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm • San Diego, CA

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

Usability TestingPrototypingMobile DesignPatents

2003 - 2007

UI Designer

Nokia • San Diego, CA

Designed new phone features while serving as the only North American member of Nokia's global design-management team.

User TestingWireframingComponent DesignTechnical Writing

1998 - 2002

B.S. Symbolic Systems

Stanford University • Stanford, CA

Interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

HCIComputer ProgrammingNLPCognitive Science

My Résumé

Name

Daniel Rivas

current role

Senior Product Designer

Location

San Diego, CA

04

Blog

Experiments & Musings

Daily Futurology Report

October 3, 2026 at 12:11:54 AM

Model:

Opus 4.8

Forecast:

2026–2028

The Demos Become Deliveries: 2026 Is the Year Frontier Tech Stops Promising and Starts Shipping — Into a World That Can't Yet Absorb It

Here's the bet. Over 2026–2028 the frontier stops being gated by whether the technology works and starts being gated by whether the world can absorb it working. The scarce thing isn't the breakthrough anymore — it's the grid connection, the regulatory lane, the retrained worker, the steady supply of a dozen metals. Capability stopped being the bottleneck this year. Absorption became it.


The proof is already on the board, not in a forecast. In-vivo CRISPR cleared Phase 3. Starship made orbit. Agentic AI is doing measurable chunks of real jobs and the labor data is already bending — routine postings down, young workers in exposed roles hit first. Meanwhile the physical substrate keeps saying not so fast: 1,000-plus TWh of demand against a grid that can't hook up half of what's queued, and a rare-earth truce with an expiry date in November.


I'd expect the turn to land somewhere in 2027, when the gap gets embarrassing in public. A therapy that works but can't get reimbursed. A data center that's built but can't get powered. A class of graduates whose entry-level rung quietly vanished. Each one is the same story: the thing works, and the system around it didn't get the memo. That's when “can we build it” stops being the headline and “can we live with it” takes over.


Worth holding loosely, though. I might have the constraint backwards. Absorption problems have a way of resolving faster than the doomers expect — grids get built, rules get written, people adapt, and the rare-earth truce could just get renewed and quietly forgotten. And there's the other tail: if the AI capex cycle is as circular as the skeptics say, the whole demand curve could fold before any of these limits gets to bite, and then we're not talking about absorption at all — we're talking about a bust. Two very different ways the next two years could go. The one thing I'm confident about is that the easy part, making it work, is the part we just finished.

Cross-Domain Synthesis

For a long time the frontier was a slideshow. Roadmaps, demos, “coming soon.” 2026 is the year a pile of those slides turned into things that actually happened. A gene edit done inside a living body passed a real Phase 3. A rocket the size of a building finally made orbit. Models stopped being judged on how big they are and started being judged on whether they can finish a job. The promises came due — and mostly, they paid out.


Look at the receipts. Intellia's in-body CRISPR therapy cut attacks by 87% in a pivotal trial — the first time editing someone's genome while it's still inside them cleared the highest regulatory bar. SpaceX put Starship in orbit and Artemis flew four people around the Moon in the same year. And the AI labs quietly swapped their whole pitch: the race isn't “bigger model” anymore, it's agents that do multi-step work, with five frontier systems shipping inside sixteen days. These aren't demos. They're deliveries.


Here's the part nobody put on the slide: delivering a thing and absorbing a thing are different problems. The AI that can do the job is landing on a labor market that's already splitting — routine-role postings down 13%, and 22-to-25-year-olds in exposed jobs taking the first hit. The compute to run all this wants more than 1,000 TWh and a grid that can't connect half of what's planned. Space got cheap enough that low orbit is starting to look like a parking lot. Every delivery shows up with a bill the receiving system wasn't ready to pay.


Two of these run on a slower clock. The climate work this year stopped arguing about the final temperature and started arguing about the speed — the new AMOC study puts the Atlantic circulation on track to lose about half its strength by 2100, and the danger is how fast we get there, not just where we land. And the whole stack still balances on a mineral chokepoint: China's rare-earth controls are paused under a one-year truce that runs out in November, and Taiwan is deciding whether to fence off the chips everyone needs. The deliveries are real. The ground they're landing on is not steady.


So the honest read is mixed. A year where the hard stuff finally shipped is good news — it means the bets were real, not vapor. But “it works in the trial” and “it works at scale, for everyone, without breaking something else” are separated by exactly the boring institutional work — grids, regulators, retraining, treaties — that nobody gets a keynote for. 2026 proved the frontier can deliver. 2027 and 2028 are about whether the rest of us can catch what's being thrown. I wouldn't bet on a clean catch.

05

Horizon: Predictive convergence

Futurology Report — Daily

October 3, 2026 at 12:11:54 AM

AI Model:

Opus 4.8

Forecast:

2026–2028

The Demos Become Deliveries: 2026 Is the Year Frontier Tech Stops Promising and Starts Shipping — Into a World That Can't Yet Absorb It

Here's the bet. Over 2026–2028 the frontier stops being gated by whether the technology works and starts being gated by whether the world can absorb it working. The scarce thing isn't the breakthrough anymore — it's the grid connection, the regulatory lane, the retrained worker, the steady supply of a dozen metals. Capability stopped being the bottleneck this year. Absorption became it.


The proof is already on the board, not in a forecast. In-vivo CRISPR cleared Phase 3. Starship made orbit. Agentic AI is doing measurable chunks of real jobs and the labor data is already bending — routine postings down, young workers in exposed roles hit first. Meanwhile the physical substrate keeps saying not so fast: 1,000-plus TWh of demand against a grid that can't hook up half of what's queued, and a rare-earth truce with an expiry date in November.


I'd expect the turn to land somewhere in 2027, when the gap gets embarrassing in public. A therapy that works but can't get reimbursed. A data center that's built but can't get powered. A class of graduates whose entry-level rung quietly vanished. Each one is the same story: the thing works, and the system around it didn't get the memo. That's when “can we build it” stops being the headline and “can we live with it” takes over.


Worth holding loosely, though. I might have the constraint backwards. Absorption problems have a way of resolving faster than the doomers expect — grids get built, rules get written, people adapt, and the rare-earth truce could just get renewed and quietly forgotten. And there's the other tail: if the AI capex cycle is as circular as the skeptics say, the whole demand curve could fold before any of these limits gets to bite, and then we're not talking about absorption at all — we're talking about a bust. Two very different ways the next two years could go. The one thing I'm confident about is that the easy part, making it work, is the part we just finished.

Signal Intensity

A domain-level score (0-100) representing the volume and momentum of frontier activity detected across the signals in that domain.

AI

95

%

Climate

77

%

BIOTECH

74

%

GEOPOLITICS

84

%

ENERGY

91

%

SOCIETY

73

%

SPACE

66

%

Cross-Domain Synthesis

For a long time the frontier was a slideshow. Roadmaps, demos, “coming soon.” 2026 is the year a pile of those slides turned into things that actually happened. A gene edit done inside a living body passed a real Phase 3. A rocket the size of a building finally made orbit. Models stopped being judged on how big they are and started being judged on whether they can finish a job. The promises came due — and mostly, they paid out.


Look at the receipts. Intellia's in-body CRISPR therapy cut attacks by 87% in a pivotal trial — the first time editing someone's genome while it's still inside them cleared the highest regulatory bar. SpaceX put Starship in orbit and Artemis flew four people around the Moon in the same year. And the AI labs quietly swapped their whole pitch: the race isn't “bigger model” anymore, it's agents that do multi-step work, with five frontier systems shipping inside sixteen days. These aren't demos. They're deliveries.


Here's the part nobody put on the slide: delivering a thing and absorbing a thing are different problems. The AI that can do the job is landing on a labor market that's already splitting — routine-role postings down 13%, and 22-to-25-year-olds in exposed jobs taking the first hit. The compute to run all this wants more than 1,000 TWh and a grid that can't connect half of what's planned. Space got cheap enough that low orbit is starting to look like a parking lot. Every delivery shows up with a bill the receiving system wasn't ready to pay.


Two of these run on a slower clock. The climate work this year stopped arguing about the final temperature and started arguing about the speed — the new AMOC study puts the Atlantic circulation on track to lose about half its strength by 2100, and the danger is how fast we get there, not just where we land. And the whole stack still balances on a mineral chokepoint: China's rare-earth controls are paused under a one-year truce that runs out in November, and Taiwan is deciding whether to fence off the chips everyone needs. The deliveries are real. The ground they're landing on is not steady.


So the honest read is mixed. A year where the hard stuff finally shipped is good news — it means the bets were real, not vapor. But “it works in the trial” and “it works at scale, for everyone, without breaking something else” are separated by exactly the boring institutional work — grids, regulators, retraining, treaties — that nobody gets a keynote for. 2026 proved the frontier can deliver. 2027 and 2028 are about whether the rest of us can catch what's being thrown. I wouldn't bet on a clean catch.

AI

Five frontier models ship in 16 days as the release cadence accelerates

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AI

GPT-6 Astra tops frontier rankings; Claude Opus 5.5 close behind

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AI

Anthropic: agentic AI can already do large portions of many jobs

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Climate

2026 study: AMOC could slow ~51% by 2100 under medium emissions

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Climate

West Antarctic ice sheet tipping estimated near +1.5°C ocean warming

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Biotech

World first: in-vivo CRISPR therapy wins pivotal Phase 3 (87% fewer attacks)

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Biotech

FDA clears first partial epigenetic reprogramming human trial

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Geopolitics

China's rare-earth controls suspended for one year, expiring November 2026

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Geopolitics

Taiwan formally weighs AI-chip export curbs to align with the US

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Energy

Data-center electricity demand to exceed 1,000 TWh in 2026

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Energy

SMR offtake pipeline doubles to 45 GW; hyperscalers commit 9.8 GW

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Society

Routine-role postings down 13%, analytical demand up 20% post-ChatGPT

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Society

Young workers in exposed jobs take the first hit

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Space

Starship reaches orbit on its first full orbital flight

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ABOUT ME

Design Philosophy

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

42944735170_124e75130e_z.jpg
icon-systems-before-screens.png

Systems before screens

Every interface is a surface on top of a system. Understanding the system (the data flows, the user mental models, the organizational constraints) is what separates design that scales from design that just looks good in a mockup.

icon-emoji-strategy.png

Strategy and execution, not one or the other

I connect design decisions to business outcomes. That means being in the room when strategy is set, not just when wireframes need approval. It means being able to move between the 30,000-foot view and the pixel-level detail without losing either.

icon-emoji-stakeholder-mgmt.png

Trustworthy by design

The best technology earns trust before it demands it. Whether I'm designing a safety-critical AI product or the home screen on a fitness watch, I start with the question: what does this person need to feel confident taking action?

EDUCATION

B.S. Symbolic Systems

Stanford University

Concentration in HCI

BASED IN

San Diego, CA

CURRENTLY

Senior Product Designer

Lytx

OPEN TO OPPORTUNITIES

Principal/Senior-Level Product Design Roles

In San Diego or Remote

SELECTED WORK

Case Studies

1 week

Designer & Builder

Global Trend Engine

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

tagsContainer

​

Read More
Global Trend Engine

4 months

Senior UX Designer

Lytx Video Overlay

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

tagsContainer

​

Read More
Lytx Video Overlay

3 months

Senior UX Designer

Lytx Driver ID

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

tagsContainer

​

Read More
Lytx Driver ID

3 years

UX Design Lead

Timex Ironman ONE GPS+

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

tagsContainer

​

Read More
Timex Ironman ONE GPS+

1.5 years

UX Design & Product Management

Tagg the Pet Tracker

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

tagsContainer

​

Read More
Tagg the Pet Tracker

1 year

UX Design Lead

FLO TV Personal Television

Designing a new product category from the ground up: live mobile television.

tagsContainer

​

Read More
FLO TV Personal Television

EXPERTISE

Skills

icon-emoji-search.png

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

icon-emoji-journey-mapping.png

Journey Mapping

End-to-end experience mapping across touchpoints

icon-emoji-interaction-design.png

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

icon-storytelling.png

Storytelling

Communicating design decisions to executives, stakeholders, and cross-functional teams

icon-emoji-systems-thinking.png

Systems Thinking

Mapping connected flows and designing for scalability across product surfaces

icon-emoji-prototyping.png

Prototyping

Interactive prototypes from low-fi click-throughs to high-fidelity AI coding

icon-emoji-ai-fluency.png

AI Fluency

Designing AI-powered experiences and leveraging AI tools in the design process

icon-emoji-stakeholder-mgmt.png

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Pendo_logo.png

Pendo

In-app guidance, feature tracking, and user surveys to inform design decisions

dovetail_logo.webp

Dovetail

Centralized research insights, tagged findings, and shared customer intelligence repository

Figma_logo_transparent.webp

Figma

Components, variants, auto-layout, and prototyping

claude-color.png

Claude (Design & Code)

AI-assisted research synthesis, design critique, content generation, and prototyping

amplitude_logo.png

Amplitude

Product funnels, retention curves, and feature adoption to identify usage and priorities

gong_logo.png

Gong

Customer interview repository for surfacing pain points, testing designs, and grounding decisions

sketch-icon.webp

Sketch

Vector-based UI design for components, wireframes, and high-fidelity screens

rpicon.png

Axure RP

High-fidelity interactive prototyping with conditional logic and complex flows

cursor_logo.png

Cursor

AI-assisted coding for rapid prototyping and exploring technical feasibility

BACKGROUND

Experience & Education

Senior Product Designer

Lytx · San Diego, CA 

Researched and designed user experience for video safety and AI products, and developed an AI-native design process for the UX team. 

tagsContainer

​

2019 - Present

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm · San Diego, CA 

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

tagsContainer

​

2007 - 2018

UI Designer

Nokia · San Diego, CA 

Designed new phone features while serving as the only North American member of Nokia's global design management team.

tagsContainer

​

2003 - 2007

B.S. Symbolic Systems

Completed interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

tagsContainer

​

1998 - 2002

My Résumé

A full overview of my experience, skills, and education — ready to share.

NAME

Daniel Rivas

CURRENT ROLE

Senior Product Designer

LOCATION

San Diego, CA

EXPERIENCE

23 years

BLOG

Experiments & Musings

Like

✦     Human · Machine · Intelligence     ✦     Systems before screens     ✦     Strategy & execution     ✦     Trustworthy by design     ✦ 

Design Philosophy

06

ABOUT ME

42944735170_124e75130e_z.jpg

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

The surface

The Model

Every interface is a surface on top of a system.

The screen is the visible tip. The decisions that make a product trustworthy live underneath it — in the flows, the mental models, the constraints. That's where I start.

Screen / Interface

What the user sees

User mental models & needs

01

Interaction & info architecture

02

Data flows & system states

03

Organizational constraints

04

↓ Where the design decisions live

A

Systems before screens

Every interface is a surface on top of a system. Understanding the data flows, mental models, and organizational constraints is what separates design that scales from design that just looks good in a mockup.

B

Strategy and execution

I connect design decisions to business outcomes — being in the room when strategy is set, moving between the 30,000-foot view and the pixel-level detail without losing either.

C

Trustworthy by design

The best technology earns trust before it demands it. Whether a safety-critical AI product or a fitness-watch home screen, I start with: what does this person need to feel confident taking action?

Education

B.S. Symbolic Systems

Stanford University • Concentration in HCI

Based In

San Diego, CA

Available for remote

Currently

Senior Product Designer

Lytx, Inc.

Open To

Principal / Lead / Senior roles

San Diego or remote

07

Contact

Have a project in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

Linkedin

CONTACT DETAILS

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in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

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Daniel Rivas · UX Strategy & Product Design

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