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UX STRATEGY • PRODUCT DESIGN

Research. Strategy. Systems Design. AI.

I design products that help people understand and trust systems they can't fully see — from machine vision overlays to GPS-connected hardware. That's been my work for over two decades. AI just made it more interesting. (See how I'm integrating AI into my design process.)

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Machine Vision

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Wearable

nostradamus-convergence.png

AI • AGEnts

23

YEARS EXPERIENCE

3

TECHNOLOGY COMPANIES

Multiple

PATENTS FILED/GRANTED

01

Selected Work

Case Studies

Global Trend Engine

Designer & Builder

•

Self-Initiated

•

1 week

→

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

AI Product DesignAgentic SystemsData VisualizationFuturologyPrompt Engineering

Lytx Video Overlay

Senior UX Designer

•

Lytx

•

4 months

→

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

Machine VisionUser ResearchVisual Design

Lytx Driver ID

Senior UX Designer

•

Lytx

•

3 months

→

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

System DesignUser ResearchQA TestingHardware Prototyping

Timex Ironman ONE GPS+

UX Design Lead

•

Qualcomm / Timex

•

3 years

→

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

FitnessWearablesPatentHardware UX

Tagg the Pet Tracker

UX Design & Product Management

•

Qualcomm

•

1.5 years

→

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

Mobile DesigniOSAndroidSystem DesignProduct Management

FLO TV Personal Television

UX Design Lead

•

Qualcomm / FLO TV

•

1 year

→

Designing a new product category from the ground up: live mobile television.

Ethnographic ResearchUsability TestingUX DesignSystem DesignDesign Team Management

02

Expertise

Skills

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

Journey Mapping

End-to-end experience mapping across touchpoints

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

Storytelling

Communicating design decisions to executives and cross-functional teams

Systems Thinking

Mapping connected flows and designing for scalability across surfaces

Prototyping

From low-fi click-throughs to high-fidelity AI coding

AI Fluency

Designing AI-powered experiences and using AI tools in the design process

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Claude (Design/Code)

Research synthesis, design, prototyping, and documentation

Figma

Components, variants, auto-layout, and prototyping

Sketch

Vector UI design for components and high-fidelity screens

Axure RP

High-fidelity prototyping with conditional logic

Pendo

In-app guidance, feature tracking, and user surveys

Amplitude

Funnels, retention, and feature-adoption analysis

Dovetail

Centralized research insights and customer intelligence

Atlassian (Confluence/Jira)

Confluence for design documentation; Jira for planning and cross-functional tracking

03

Background

Experience & Education

2019 - Present

Senior Product Designer

Lytx • San Diego, CA

Research and design of user experience for video-safety and AI products, and development of an AI-native design process for the Product/UX team.

Design SystemsDesign LeadershipMachine Vision AIGenerative AI

2007 - 2018

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm • San Diego, CA

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

Usability TestingPrototypingMobile DesignPatents

2003 - 2007

UI Designer

Nokia • San Diego, CA

Designed new phone features while serving as the only North American member of Nokia's global design-management team.

User TestingWireframingComponent DesignTechnical Writing

1998 - 2002

B.S. Symbolic Systems

Stanford University • Stanford, CA

Interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

HCIComputer ProgrammingNLPCognitive Science

My Résumé

Name

Daniel Rivas

current role

Senior Product Designer

Location

San Diego, CA

04

Blog

Experiments & Musings

Daily Futurology Report

October 16, 2026 at 1:02:58 AM

Model:

Opus 4.8

Forecast:

2026–2028

The Bottleneck Moves From Minds to Megawatts

Here's the bet. Over the next couple of years the thing that decides who wins in AI won't be the model — it'll be whoever locked up power and chips early. The constraint already moved from the lab to the substation, and I don't see it moving back soon.


The evidence is already stacked up. Data-center demand is up 27% in a year and headed for 291 gigawatts by 2030. Meta is buying reactors. Taiwan is treating chips like contraband. These aren't three separate stories — they're one story told in three places: compute is abundant, and the stuff that powers and feeds it is not.


So I'd expect the next 18 months to look less like a model race and more like an infrastructure land-grab. Watch for power-purchase deals that make bigger headlines than any model launch, for grid-interconnection queues turning into competitive moats, and for the chip-control fight to get nastier as everyone works out that a corridor you can't secure isn't one you can bill for either.


Worth holding this loosely, though. Build-rates can surprise on the upside — a wave of small reactors or a grid-software breakthrough could quietly unstick the whole thing, and then the bottleneck slides back to talent and data overnight. And I'm leaning on mid-2026 reporting that may already be stale by the time you read this. The direction feels right. The timing is a guess.

Cross-Domain Synthesis

Here's the thing nobody quite says out loud in 2026: the smart part got easy. Models can reason for days now, run as agents, do the work with less and less supervision. The expensive part turned out to be everything physical sitting behind them — the power, the chips, the grid connection, the cooling. The seam this year runs right along that line. Digital capability is sprinting; the stuff that actually has to switch on mostly didn't keep up.


You can watch it in the numbers. Gartner has data-center power demand jumping 27% in a single year, to about 132 gigawatts. Meta didn't sign a cloud contract to keep up — it signed 6.6 gigawatts of nuclear. Taiwan is thinking about making chip smuggling a crime, because the chips are the choke point and everyone knows it. None of that is about algorithms. It's about who can physically feed the machine.


And it's not just silicon and wattage. Biology hit its own version of the wall — the FDA cleared the first human trial that tries to reprogram aging cells, which is the longevity field finally bumping into a real patient instead of a mouse. Climate crossed its first tipping point, warm-water coral reefs, the planet's physical substrate refusing to wait for anyone's pledges. Even trust turned into a resource: deepfakes showed up in the midterms, and the scarce thing isn't video anymore, it's believing any of it.


The counter-current worth naming: none of these ceilings are laws of physics, exactly. They're build-rate problems. Reactors get built, grids get upgraded, fabs come online — just slower than a model ships. So the tension isn't that we've hit a wall. It's that one side of the economy moves at software speed and the other moves at concrete-and-permitting speed, and 2026 is the year that gap got impossible to ignore.

05

Horizon: Predictive convergence

Futurology Report — Daily

October 16, 2026 at 1:02:58 AM

AI Model:

Opus 4.8

Forecast:

2026–2028

The Bottleneck Moves From Minds to Megawatts

Here's the bet. Over the next couple of years the thing that decides who wins in AI won't be the model — it'll be whoever locked up power and chips early. The constraint already moved from the lab to the substation, and I don't see it moving back soon.


The evidence is already stacked up. Data-center demand is up 27% in a year and headed for 291 gigawatts by 2030. Meta is buying reactors. Taiwan is treating chips like contraband. These aren't three separate stories — they're one story told in three places: compute is abundant, and the stuff that powers and feeds it is not.


So I'd expect the next 18 months to look less like a model race and more like an infrastructure land-grab. Watch for power-purchase deals that make bigger headlines than any model launch, for grid-interconnection queues turning into competitive moats, and for the chip-control fight to get nastier as everyone works out that a corridor you can't secure isn't one you can bill for either.


Worth holding this loosely, though. Build-rates can surprise on the upside — a wave of small reactors or a grid-software breakthrough could quietly unstick the whole thing, and then the bottleneck slides back to talent and data overnight. And I'm leaning on mid-2026 reporting that may already be stale by the time you read this. The direction feels right. The timing is a guess.

Signal Intensity

A domain-level score (0-100) representing the volume and momentum of frontier activity detected across the signals in that domain.

AI

95

%

Climate

78

%

BIOTECH

70

%

GEOPOLITICS

83

%

ENERGY

90

%

SOCIETY

74

%

SPACE

57

%

Cross-Domain Synthesis

Here's the thing nobody quite says out loud in 2026: the smart part got easy. Models can reason for days now, run as agents, do the work with less and less supervision. The expensive part turned out to be everything physical sitting behind them — the power, the chips, the grid connection, the cooling. The seam this year runs right along that line. Digital capability is sprinting; the stuff that actually has to switch on mostly didn't keep up.


You can watch it in the numbers. Gartner has data-center power demand jumping 27% in a single year, to about 132 gigawatts. Meta didn't sign a cloud contract to keep up — it signed 6.6 gigawatts of nuclear. Taiwan is thinking about making chip smuggling a crime, because the chips are the choke point and everyone knows it. None of that is about algorithms. It's about who can physically feed the machine.


And it's not just silicon and wattage. Biology hit its own version of the wall — the FDA cleared the first human trial that tries to reprogram aging cells, which is the longevity field finally bumping into a real patient instead of a mouse. Climate crossed its first tipping point, warm-water coral reefs, the planet's physical substrate refusing to wait for anyone's pledges. Even trust turned into a resource: deepfakes showed up in the midterms, and the scarce thing isn't video anymore, it's believing any of it.


The counter-current worth naming: none of these ceilings are laws of physics, exactly. They're build-rate problems. Reactors get built, grids get upgraded, fabs come online — just slower than a model ships. So the tension isn't that we've hit a wall. It's that one side of the economy moves at software speed and the other moves at concrete-and-permitting speed, and 2026 is the year that gap got impossible to ignore.

AI

Data-center power demand to hit ~132 GW / 565 TWh in 2026, up 27%

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AI

Models go agentic; open-weights resets price-performance

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Climate

First climate tipping point reached: coral reef dieback

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Climate

Record fossil emissions keep world on ~2.6°C path

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Biotech

FDA clears first human cellular-reprogramming trial

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Biotech

CRISPR matures into an approved treatment platform

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Geopolitics

Taiwan weighs curbs on AI-chip sales to all of China

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Geopolitics

US presses TSMC over Chinese third-country subsidiaries

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Energy

Meta signs 6.6 GW of nuclear deals for AI data centers

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Energy

Power access becomes the binding constraint on AI buildout

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Society

AI's labor impact turns visible; entry-level roles cut first

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Society

Deepfakes in the midterms erode shared evidence

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Space

Artemis III crewed Moon landing slips toward 2028

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Space

Upgraded Starship test flights define the lunar path

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ABOUT ME

Design Philosophy

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

42944735170_124e75130e_z.jpg
icon-systems-before-screens.png

Systems before screens

Every interface is a surface on top of a system. Understanding the system (the data flows, the user mental models, the organizational constraints) is what separates design that scales from design that just looks good in a mockup.

icon-emoji-strategy.png

Strategy and execution, not one or the other

I connect design decisions to business outcomes. That means being in the room when strategy is set, not just when wireframes need approval. It means being able to move between the 30,000-foot view and the pixel-level detail without losing either.

icon-emoji-stakeholder-mgmt.png

Trustworthy by design

The best technology earns trust before it demands it. Whether I'm designing a safety-critical AI product or the home screen on a fitness watch, I start with the question: what does this person need to feel confident taking action?

EDUCATION

B.S. Symbolic Systems

Stanford University

Concentration in HCI

BASED IN

San Diego, CA

CURRENTLY

Senior Product Designer

Lytx

OPEN TO OPPORTUNITIES

Principal/Senior-Level Product Design Roles

In San Diego or Remote

SELECTED WORK

Case Studies

1 week

Designer & Builder

Global Trend Engine

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

tagsContainer

​

Read More
Global Trend Engine

4 months

Senior UX Designer

Lytx Video Overlay

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

tagsContainer

​

Read More
Lytx Video Overlay

3 months

Senior UX Designer

Lytx Driver ID

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

tagsContainer

​

Read More
Lytx Driver ID

3 years

UX Design Lead

Timex Ironman ONE GPS+

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

tagsContainer

​

Read More
Timex Ironman ONE GPS+

1.5 years

UX Design & Product Management

Tagg the Pet Tracker

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

tagsContainer

​

Read More
Tagg the Pet Tracker

1 year

UX Design Lead

FLO TV Personal Television

Designing a new product category from the ground up: live mobile television.

tagsContainer

​

Read More
FLO TV Personal Television

EXPERTISE

Skills

icon-emoji-search.png

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

icon-emoji-journey-mapping.png

Journey Mapping

End-to-end experience mapping across touchpoints

icon-emoji-interaction-design.png

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

icon-storytelling.png

Storytelling

Communicating design decisions to executives, stakeholders, and cross-functional teams

icon-emoji-systems-thinking.png

Systems Thinking

Mapping connected flows and designing for scalability across product surfaces

icon-emoji-prototyping.png

Prototyping

Interactive prototypes from low-fi click-throughs to high-fidelity AI coding

icon-emoji-ai-fluency.png

AI Fluency

Designing AI-powered experiences and leveraging AI tools in the design process

icon-emoji-stakeholder-mgmt.png

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Pendo_logo.png

Pendo

In-app guidance, feature tracking, and user surveys to inform design decisions

dovetail_logo.webp

Dovetail

Centralized research insights, tagged findings, and shared customer intelligence repository

Figma_logo_transparent.webp

Figma

Components, variants, auto-layout, and prototyping

claude-color.png

Claude (Design & Code)

AI-assisted research synthesis, design critique, content generation, and prototyping

amplitude_logo.png

Amplitude

Product funnels, retention curves, and feature adoption to identify usage and priorities

gong_logo.png

Gong

Customer interview repository for surfacing pain points, testing designs, and grounding decisions

sketch-icon.webp

Sketch

Vector-based UI design for components, wireframes, and high-fidelity screens

rpicon.png

Axure RP

High-fidelity interactive prototyping with conditional logic and complex flows

cursor_logo.png

Cursor

AI-assisted coding for rapid prototyping and exploring technical feasibility

BACKGROUND

Experience & Education

Senior Product Designer

Lytx · San Diego, CA 

Researched and designed user experience for video safety and AI products, and developed an AI-native design process for the UX team. 

tagsContainer

​

2019 - Present

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm · San Diego, CA 

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

tagsContainer

​

2007 - 2018

UI Designer

Nokia · San Diego, CA 

Designed new phone features while serving as the only North American member of Nokia's global design management team.

tagsContainer

​

2003 - 2007

B.S. Symbolic Systems

Completed interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

tagsContainer

​

1998 - 2002

My Résumé

A full overview of my experience, skills, and education — ready to share.

NAME

Daniel Rivas

CURRENT ROLE

Senior Product Designer

LOCATION

San Diego, CA

EXPERIENCE

23 years

BLOG

Experiments & Musings

Like

✦     Human · Machine · Intelligence     ✦     Systems before screens     ✦     Strategy & execution     ✦     Trustworthy by design     ✦ 

Design Philosophy

06

ABOUT ME

42944735170_124e75130e_z.jpg

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

The surface

The Model

Every interface is a surface on top of a system.

The screen is the visible tip. The decisions that make a product trustworthy live underneath it — in the flows, the mental models, the constraints. That's where I start.

Screen / Interface

What the user sees

User mental models & needs

01

Interaction & info architecture

02

Data flows & system states

03

Organizational constraints

04

↓ Where the design decisions live

A

Systems before screens

Every interface is a surface on top of a system. Understanding the data flows, mental models, and organizational constraints is what separates design that scales from design that just looks good in a mockup.

B

Strategy and execution

I connect design decisions to business outcomes — being in the room when strategy is set, moving between the 30,000-foot view and the pixel-level detail without losing either.

C

Trustworthy by design

The best technology earns trust before it demands it. Whether a safety-critical AI product or a fitness-watch home screen, I start with: what does this person need to feel confident taking action?

Education

B.S. Symbolic Systems

Stanford University • Concentration in HCI

Based In

San Diego, CA

Available for remote

Currently

Senior Product Designer

Lytx, Inc.

Open To

Principal / Lead / Senior roles

San Diego or remote

07

Contact

Have a project in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

Linkedin

CONTACT DETAILS

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in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

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Daniel Rivas · UX Strategy & Product Design

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