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UX STRATEGY • PRODUCT DESIGN

Research. Strategy. Systems Design. AI.

I design products that help people understand and trust systems they can't fully see — from machine vision overlays to GPS-connected hardware. That's been my work for over two decades. AI just made it more interesting. (See how I'm integrating AI into my design process.)

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Machine Vision

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Wearable

nostradamus-convergence.png

AI • AGEnts

23

YEARS EXPERIENCE

3

TECHNOLOGY COMPANIES

Multiple

PATENTS FILED/GRANTED

01

Selected Work

Case Studies

Global Trend Engine

Designer & Builder

•

Self-Initiated

•

1 week

→

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

AI Product DesignAgentic SystemsData VisualizationFuturologyPrompt Engineering

Lytx Video Overlay

Senior UX Designer

•

Lytx

•

4 months

→

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

Machine VisionUser ResearchVisual Design

Lytx Driver ID

Senior UX Designer

•

Lytx

•

3 months

→

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

System DesignUser ResearchQA TestingHardware Prototyping

Timex Ironman ONE GPS+

UX Design Lead

•

Qualcomm / Timex

•

3 years

→

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

FitnessWearablesPatentHardware UX

Tagg the Pet Tracker

UX Design & Product Management

•

Qualcomm

•

1.5 years

→

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

Mobile DesigniOSAndroidSystem DesignProduct Management

FLO TV Personal Television

UX Design Lead

•

Qualcomm / FLO TV

•

1 year

→

Designing a new product category from the ground up: live mobile television.

Ethnographic ResearchUsability TestingUX DesignSystem DesignDesign Team Management

02

Expertise

Skills

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

Journey Mapping

End-to-end experience mapping across touchpoints

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

Storytelling

Communicating design decisions to executives and cross-functional teams

Systems Thinking

Mapping connected flows and designing for scalability across surfaces

Prototyping

From low-fi click-throughs to high-fidelity AI coding

AI Fluency

Designing AI-powered experiences and using AI tools in the design process

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Claude (Design/Code)

Research synthesis, design, prototyping, and documentation

Figma

Components, variants, auto-layout, and prototyping

Sketch

Vector UI design for components and high-fidelity screens

Axure RP

High-fidelity prototyping with conditional logic

Pendo

In-app guidance, feature tracking, and user surveys

Amplitude

Funnels, retention, and feature-adoption analysis

Dovetail

Centralized research insights and customer intelligence

Atlassian (Confluence/Jira)

Confluence for design documentation; Jira for planning and cross-functional tracking

03

Background

Experience & Education

2019 - Present

Senior Product Designer

Lytx • San Diego, CA

Research and design of user experience for video-safety and AI products, and development of an AI-native design process for the Product/UX team.

Design SystemsDesign LeadershipMachine Vision AIGenerative AI

2007 - 2018

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm • San Diego, CA

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

Usability TestingPrototypingMobile DesignPatents

2003 - 2007

UI Designer

Nokia • San Diego, CA

Designed new phone features while serving as the only North American member of Nokia's global design-management team.

User TestingWireframingComponent DesignTechnical Writing

1998 - 2002

B.S. Symbolic Systems

Stanford University • Stanford, CA

Interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

HCIComputer ProgrammingNLPCognitive Science

My Résumé

Name

Daniel Rivas

current role

Senior Product Designer

Location

San Diego, CA

04

Blog

Experiments & Musings

Daily Futurology Report

October 5, 2026 at 2:24:40 AM

Model:

Opus 4.8

Forecast:

2026–2029

The Compute Bottleneck Moves Into the Physical World

Here's the bet. For the next few years the thing that decides who wins in AI isn't a better model. It's whether you can get power and chips to the model you already have.


The evidence is piling up in the same direction. Data-center load nearly doubled in three years. The SMR offtake pipeline grew from 25 GW to 45 GW, but most of it is conditional. Taiwan is tightening the chip spigot. Grid interconnection queues in a lot of US regions now run five to ten years. None of that is a software problem.


I'd expect this to show up as a split screen by 2027–2028: capability keeps getting cheaper and more agentic, while the cost of actually deploying it at scale goes up, gated by megawatts and interconnects. The teams that locked in power early look smart; everyone else waits in a queue.


Worth holding this loosely, though. Efficiency has a way of eating demand forecasts — if models keep getting dramatically cheaper to run, the energy wall could soften faster than the grid pessimists think. And a lot of the nuclear is PR; some of it won't get built, which cuts both ways. The honest read is that nobody's demand curve has been right yet.

Cross-Domain Synthesis

Here's the seam this week: intelligence got cheap and the stuff that runs it didn't. For three years the bottleneck on AI was the model. Now it's the wall socket, and the island that makes the chips.


Stack it up by layer. On the AI layer, agents jumped from 12% to about 66% success on real computer tasks, and the frontier field now delivers GPT-4-level work at a fraction of the old cost. On the energy layer, US data-center demand went from 23 GW in 2023 to 42 GW this year, and hyperscalers booked 9.8 GW of nuclear they mostly can't switch on until the 2030s. On the geopolitics layer, Taiwan quietly moved to criminalize smuggling Nvidia-based AI hardware into China, and roughly 99% of the chips used to train frontier models still come from that one island.


Meanwhile the capability is already landing on people. Entry-level white-collar roles are down 29% since early 2024. And the slower sciences are moving on their own clock: a base editor fixed about 90% of a target protein, a one-shot CRISPR therapy halved LDL.


The counter-current is that the physical builds keep slipping. The moon landing slid to 2028. Starship still has to prove it can refuel in orbit. The nuclear plants are press releases with a 2032 date on them. So the digital half sprints and the physical half limps, and the gap between them is where the next few years actually happen.

05

Horizon: Predictive convergence

Futurology Report — Daily

October 5, 2026 at 2:24:40 AM

AI Model:

Opus 4.8

Forecast:

2026–2029

The Compute Bottleneck Moves Into the Physical World

Here's the bet. For the next few years the thing that decides who wins in AI isn't a better model. It's whether you can get power and chips to the model you already have.


The evidence is piling up in the same direction. Data-center load nearly doubled in three years. The SMR offtake pipeline grew from 25 GW to 45 GW, but most of it is conditional. Taiwan is tightening the chip spigot. Grid interconnection queues in a lot of US regions now run five to ten years. None of that is a software problem.


I'd expect this to show up as a split screen by 2027–2028: capability keeps getting cheaper and more agentic, while the cost of actually deploying it at scale goes up, gated by megawatts and interconnects. The teams that locked in power early look smart; everyone else waits in a queue.


Worth holding this loosely, though. Efficiency has a way of eating demand forecasts — if models keep getting dramatically cheaper to run, the energy wall could soften faster than the grid pessimists think. And a lot of the nuclear is PR; some of it won't get built, which cuts both ways. The honest read is that nobody's demand curve has been right yet.

Signal Intensity

A domain-level score (0-100) representing the volume and momentum of frontier activity detected across the signals in that domain.

AI

95

%

Climate

72

%

BIOTECH

68

%

GEOPOLITICS

82

%

ENERGY

90

%

SOCIETY

80

%

SPACE

55

%

Cross-Domain Synthesis

Here's the seam this week: intelligence got cheap and the stuff that runs it didn't. For three years the bottleneck on AI was the model. Now it's the wall socket, and the island that makes the chips.


Stack it up by layer. On the AI layer, agents jumped from 12% to about 66% success on real computer tasks, and the frontier field now delivers GPT-4-level work at a fraction of the old cost. On the energy layer, US data-center demand went from 23 GW in 2023 to 42 GW this year, and hyperscalers booked 9.8 GW of nuclear they mostly can't switch on until the 2030s. On the geopolitics layer, Taiwan quietly moved to criminalize smuggling Nvidia-based AI hardware into China, and roughly 99% of the chips used to train frontier models still come from that one island.


Meanwhile the capability is already landing on people. Entry-level white-collar roles are down 29% since early 2024. And the slower sciences are moving on their own clock: a base editor fixed about 90% of a target protein, a one-shot CRISPR therapy halved LDL.


The counter-current is that the physical builds keep slipping. The moon landing slid to 2028. Starship still has to prove it can refuel in orbit. The nuclear plants are press releases with a 2032 date on them. So the digital half sprints and the physical half limps, and the gap between them is where the next few years actually happen.

AI

AI agents leap to ~66% on OSWorld real-computer tasks

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Energy

US data-center demand nearly doubles to 42 GW; 90 GW new capacity in 2026

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Geopolitics

TSMC still makes ~99% of frontier-AI training chips

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Geopolitics

Taiwan weighs criminal penalties on AI-chip smuggling to China

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Climate

August 2026 warmest month on record, 1.65°C above pre-industrial

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Society

Entry-level white-collar roles down 29% since January 2024

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Energy

Hyperscalers commit 9.8 GW of nuclear; SMR offtake pipeline hits 45 GW

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Biotech

Beam base editor restores ~90% healthy AAT in AATD trial

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Biotech

One-shot CRISPR (CTX310) cuts LDL and triglycerides ~50%

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Climate

AMOC on measurable tipping course; ~51% slowdown by 2100

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AI

Frontier field crowds at the top as inference costs collapse

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Society

AI skills now carry a 28–56% wage premium

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Space

NASA reformulates Artemis; crewed Moon landing slips to 2028

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Space

Starship's 2026 gate: prove orbital propellant transfer

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ABOUT ME

Design Philosophy

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

42944735170_124e75130e_z.jpg
icon-systems-before-screens.png

Systems before screens

Every interface is a surface on top of a system. Understanding the system (the data flows, the user mental models, the organizational constraints) is what separates design that scales from design that just looks good in a mockup.

icon-emoji-strategy.png

Strategy and execution, not one or the other

I connect design decisions to business outcomes. That means being in the room when strategy is set, not just when wireframes need approval. It means being able to move between the 30,000-foot view and the pixel-level detail without losing either.

icon-emoji-stakeholder-mgmt.png

Trustworthy by design

The best technology earns trust before it demands it. Whether I'm designing a safety-critical AI product or the home screen on a fitness watch, I start with the question: what does this person need to feel confident taking action?

EDUCATION

B.S. Symbolic Systems

Stanford University

Concentration in HCI

BASED IN

San Diego, CA

CURRENTLY

Senior Product Designer

Lytx

OPEN TO OPPORTUNITIES

Principal/Senior-Level Product Design Roles

In San Diego or Remote

SELECTED WORK

Case Studies

1 week

Designer & Builder

Global Trend Engine

An agentic AI dashboard where three agents — a multi-persona scanner, Nostradamus, and Tarot — scan the web for frontier signals, synthesize patterns, and generate predictive convergence insights — designed, built, and deployed with Claude.

tagsContainer

​

Read More
Global Trend Engine

4 months

Senior UX Designer

Lytx Video Overlay

A dynamic video overlay that simplifies customer coaching conversations, improving user trust, and reducing contention rate to near zero.

tagsContainer

​

Read More
Lytx Video Overlay

3 months

Senior UX Designer

Lytx Driver ID

A systematic user flow for assignment, distribution, and usage of QR codes to assign drivers to vehicles.

tagsContainer

​

Read More
Lytx Driver ID

3 years

UX Design Lead

Timex Ironman ONE GPS+

A full 0-to-1 product experience for athletes who wanted to track workouts, stay connected, and leave their phones behind.

tagsContainer

​

Read More
Timex Ironman ONE GPS+

1.5 years

UX Design & Product Management

Tagg the Pet Tracker

Redesign of a pet activity monitoring and management of iOS/Android app development as both UX lead and product manager.

tagsContainer

​

Read More
Tagg the Pet Tracker

1 year

UX Design Lead

FLO TV Personal Television

Designing a new product category from the ground up: live mobile television.

tagsContainer

​

Read More
FLO TV Personal Television

EXPERTISE

Skills

icon-emoji-search.png

User Research

Interviews, usability tests, ethnographic study, and contextual inquiry

icon-emoji-journey-mapping.png

Journey Mapping

End-to-end experience mapping across touchpoints

icon-emoji-interaction-design.png

Interaction Design

Flows, wireframes, use cases, and high-fidelity mockups

icon-storytelling.png

Storytelling

Communicating design decisions to executives, stakeholders, and cross-functional teams

icon-emoji-systems-thinking.png

Systems Thinking

Mapping connected flows and designing for scalability across product surfaces

icon-emoji-prototyping.png

Prototyping

Interactive prototypes from low-fi click-throughs to high-fidelity AI coding

icon-emoji-ai-fluency.png

AI Fluency

Designing AI-powered experiences and leveraging AI tools in the design process

icon-emoji-stakeholder-mgmt.png

Stakeholder Management

Cross-functional collaboration and design advocacy

Tools

Pendo_logo.png

Pendo

In-app guidance, feature tracking, and user surveys to inform design decisions

dovetail_logo.webp

Dovetail

Centralized research insights, tagged findings, and shared customer intelligence repository

Figma_logo_transparent.webp

Figma

Components, variants, auto-layout, and prototyping

claude-color.png

Claude (Design & Code)

AI-assisted research synthesis, design critique, content generation, and prototyping

amplitude_logo.png

Amplitude

Product funnels, retention curves, and feature adoption to identify usage and priorities

gong_logo.png

Gong

Customer interview repository for surfacing pain points, testing designs, and grounding decisions

sketch-icon.webp

Sketch

Vector-based UI design for components, wireframes, and high-fidelity screens

rpicon.png

Axure RP

High-fidelity interactive prototyping with conditional logic and complex flows

cursor_logo.png

Cursor

AI-assisted coding for rapid prototyping and exploring technical feasibility

BACKGROUND

Experience & Education

Senior Product Designer

Lytx · San Diego, CA 

Researched and designed user experience for video safety and AI products, and developed an AI-native design process for the UX team. 

tagsContainer

​

2019 - Present

Sr. Staff UX Designer & Sr. Product Manager

Qualcomm · San Diego, CA 

Led 0-to-1 UX and product development for large-scale product start-ups while managing 3rd-party design teams.

tagsContainer

​

2007 - 2018

UI Designer

Nokia · San Diego, CA 

Designed new phone features while serving as the only North American member of Nokia's global design management team.

tagsContainer

​

2003 - 2007

B.S. Symbolic Systems

Completed interdisciplinary study of computer science, linguistics, philosophy, and psychology with a concentration in human-computer interaction.

tagsContainer

​

1998 - 2002

My Résumé

A full overview of my experience, skills, and education — ready to share.

NAME

Daniel Rivas

CURRENT ROLE

Senior Product Designer

LOCATION

San Diego, CA

EXPERIENCE

23 years

BLOG

Experiments & Musings

Like

✦     Human · Machine · Intelligence     ✦     Systems before screens     ✦     Strategy & execution     ✦     Trustworthy by design     ✦ 

Design Philosophy

06

ABOUT ME

42944735170_124e75130e_z.jpg

I bring order to complexity; I've spent over two decades building the tools to do it well.

My path started at Stanford, where a degree in Symbolic Systems gave me something most designers don't have: a foundation that spans both sides of the human-computer divide. From the technical rigor of computer science and formal logic, to the human depth of cognitive psychology and knowledge representation, I learned to hold both perspectives at once and to design from the intersection.

That training became practice at Nokia, Qualcomm, and now Lytx, companies where the problems are large, the systems are complex, and the stakes are real. I've learned that the most important design decisions rarely live on a single screen. They live in the architecture, the mental models, the moments where a user either trusts the product or doesn't.

What drives me today is the challenge of making emerging technology feel human and trustworthy. AI systems can process the world faster than any person, but they still need to communicate their reasoning, surface the right information at the right moment, and earn the confidence of the people who depend on them. That translation problem, from machine intelligence to human understanding, is exactly the kind of complexity I've been working on.

The surface

The Model

Every interface is a surface on top of a system.

The screen is the visible tip. The decisions that make a product trustworthy live underneath it — in the flows, the mental models, the constraints. That's where I start.

Screen / Interface

What the user sees

User mental models & needs

01

Interaction & info architecture

02

Data flows & system states

03

Organizational constraints

04

↓ Where the design decisions live

A

Systems before screens

Every interface is a surface on top of a system. Understanding the data flows, mental models, and organizational constraints is what separates design that scales from design that just looks good in a mockup.

B

Strategy and execution

I connect design decisions to business outcomes — being in the room when strategy is set, moving between the 30,000-foot view and the pixel-level detail without losing either.

C

Trustworthy by design

The best technology earns trust before it demands it. Whether a safety-critical AI product or a fitness-watch home screen, I start with: what does this person need to feel confident taking action?

Education

B.S. Symbolic Systems

Stanford University • Concentration in HCI

Based In

San Diego, CA

Available for remote

Currently

Senior Product Designer

Lytx, Inc.

Open To

Principal / Lead / Senior roles

San Diego or remote

07

Contact

Have a project in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

Linkedin

CONTACT DETAILS

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in mind?

I'm open to new full-time opportunities, collaborations, and interesting conversations.

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Daniel Rivas · UX Strategy & Product Design

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